Take all the cards that allow the opponent to make a royal flush. The clue is, "Don't lose to a royal flush." This puzzle features an assortment of poker cards, with one row reserved for your hand. This puzzle features an assortment of light cyan dots on 4 darker cyan 3x3 grids. When asking Aether, the second word is "sees", "deed", or "noon". The clue is, "No tiles of the same colour may touch. This puzzle features 4 dark blue tiles, 3 light gray tiles, 2 darker gray tiles, 2 dark green tiles, and 1 dark red tile. When the clue says "infinite", it actually wants the infinity sign. The clue is "Turn one eye into infinite." The puzzle features a 4x4 grid with wavy cyan and dark cyan tiles, which overall form a picture resembling an eye. There is more than one solution, with an example being #2, #1, #2, #2, #5.Īlternate solution: #3, #5, #4, #3 (leave the fifth one blank). The pattern rotates, repeats on the fourth, then doubles up for the last. This puzzle features a 5x3 grid of clues that include an array of different shapes. The units are Celsius, Fahrenheit, Kelvin, Newton and Delisle shown by their initials, the solution consist on the temperature of boiling point of water. The numbers are boiling point of different temperature unit. Above the first slot is the number 0, above the second is 33, above the third is 100, above the fourth is 212, and above the fifth and last one is 373. The puzzle features 5 slots in which you can input 5 different letters: C, D, F, K, and N. To solve this puzzle, you must reorganize the tiles so that they form an X, the Roman numeral for 10. It seems to display no recognizable shape, but the hint is, "The answer is 10." The puzzle is tile-based with a 5x4 grid. To solve this puzzle, you must re-arrange the tiles so that the arrow faces upwards, but in negative space. In order to avoid drowining, the Contestants would have to swim upwards instead of sinking downwards. The clue references the fact that the elevator is filling with water. The hint says, "Don't drown." Chapter 4 Puzzle Initially, they display a downwards-facing arrow. The puzzle is tile-based with a 4x4 grid. The answer is Red Tape, Green House, Blue Print, White House, Black Mail. The solution for this puzzle is that you have to combine the color with the item in such a way that they form a compound word. Symbols for an envelope, a printer, a cassette, and a house can be entered into the slots. In order, the colors are red, green, blue, grey, and black. The puzzle features 5 empty slots, each with a specific color above it. This, coupled with the alternate solutions for the Chapter 7 and Chapter 16 puzzles, unlocks the secret in Chapter 17. To get it, you must organize the tiles in a specific way to loosely resemble the number 26, as in the picture below. There is also a secret alternate solution. In order to solve this puzzle you must place the cyan square to form a giant Z. #26 is actually a reference to the last letter of the alphabet: Z. The puzzle has a 4x4 grid with a total of 10 dark cyan spaces, 2 cyan spaces, and 4 half spaces. The top-left, top-right, bottom-left, and bottom-right squares must have a light blue square, then you press the solve button. To solve this puzzle you must place the cyan squares into the corners of the grid in order to make a plus sign out of the negative spaces. Doing this also decreases Rae's Trust by 1. You will still need to input it, but the dialogue after solving it changes to acknowledge that Rae has solved it. Note that if Rae is asked for enough hints, he will solve the puzzle himself. The hint says, "TURN A SQUARE INTO A +" meaning you must use the items you have in order to make a shape resembling a + sign. This puzzle features a 4x4 grid with a total of 12 Dark Cyan spaces, and 4 Cyan spaces. NOTE: You should only use this if you get stuck, as it will potentially ruin the experience and maybe some plot. This page is about the puzzles that are shown in Exit/Corners.
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